Subject area Virtual Reality Technology

Major details

Vietnamese Name
Công nghệ Thực tế ảo
Chinese Name
虚拟现实技术
Industry
Computer Science and Technology
Industry Code
0809
Training category
Bachelor

 VIRTUAL REALITY TECHNOLOGY 

In the digital age, where the boundaries between the real and virtual worlds are fading, Virtual Reality Technology emerges as a gateway to the future. If you're passionate about technology, creativity, and eager to explore uncharted experiences, this field might just be your ticket to a new dimension—where innovation and imagination converge.

Program Introduction

Virtual Reality Technology is an interdisciplinary program that combines knowledge from computer graphics, human-computer interaction, multimedia technology, sensor technology, and artificial intelligence. This program aims to train high-quality application-oriented professionals who master virtual reality, augmented reality, and mixed reality technologies, capable of designing virtual environments, developing systems, and promoting applications. Graduates will have broad employment opportunities in fields such as internet, cultural tourism, education, and entertainment.

Training Objectives

This program aims to cultivate high-quality application-oriented professionals who meet the needs of regional economic development and industrial upgrading, with comprehensive development in ethics, intellect, physical fitness, aesthetics, and labor. Students should possess firm ideals and beliefs, social responsibility, and scientific literacy, mastering the basic theories and professional skills of virtual reality technology, and being able to engage in the design, development, and application of related products.

Within five years of graduation, students should achieve the following goals:

  1. Possess the core values of socialism, professional ethics, and social responsibility, with standardized engineering practice qualities.
  2. Use professional knowledge to solve complex engineering problems in the field of virtual reality, with innovation and practical abilities.
  3. Be able to undertake product design, development, research, and operation management in fields such as internet, cultural tourism, entertainment, and education.
  4. Have the ability for self-learning and lifelong learning, adapting to technological development and industry changes.

Graduation Requirements

Graduates should meet the following 12 basic requirements:

  1. Engineering Knowledge: Apply mathematics, natural sciences, and professional knowledge comprehensively to solve complex problems.
  2. Problem Analysis: Identify and analyze complex engineering problems in virtual reality technology, forming effective conclusions.
  3. Design/Development Solutions: Have system design capabilities, considering health, safety, legal, and cultural factors.
  4. Research: Design experiments and analyze data, obtaining scientific conclusions.
  5. Use of Modern Tools: Proficiently use professional tools for simulation and prediction.
  6. Engineering and Society: Understand the impact of engineering decisions on various aspects of society, taking responsibility.
  7. Environment and Sustainable Development: Focus on environmental protection, understanding the importance of sustainable development.
  8. Professional Norms: Adhere to engineering ethics, possessing social responsibility and scientific spirit.
  9. Individual and Team: Have teamwork and organizational coordination abilities.
  10. Communication Skills: Effectively conduct professional communication in a cross-cultural context.
  11. Project Management: Master project management and economic decision-making skills.
  12. Lifelong Learning: Have continuous learning and adaptation to technological development abilities.

Core Courses

(The following are indicative, specific courses can be supplemented)

  • Introduction to Virtual Reality
  • 3D Graphics and Modeling
  • Computer Graphics
  • Virtual Reality System Development
  • Augmented Reality Technology
  • Human-Computer Interaction and Perception Technology
  • Multimedia and Digital Content Production
  • Virtual Reality Project Practice

Research Directions

  • Virtual Reality System Development and Architecture
  • Augmented/Mixed Reality Application Research
  • Human-Computer Interaction and Immersive Experience Design
  • Intelligent Sensing and Motion Capture
  • Virtual Reality Applications in Education and Cultural Tourism

Degree Awarded

Bachelor of Virtual Reality Technology degree

Career Development

Graduates can work or further study in the following fields:

  • Internet companies (e.g., virtual platforms, metaverse product development)
  • Cultural tourism and entertainment industry (e.g., digital scenic spots, interactive exhibitions, game development)
  • Education and training industry (e.g., immersive teaching systems)
  • Technical support and development in industries such as intelligent manufacturing, healthcare, and architectural simulation
  • Pursue master's and doctoral degrees in virtual reality, computer science, and related fields

Related Majors

  • Computer Science and Technology
  • Digital Media Technology
  • Software Engineering
  • Artificial Intelligence
  • Intelligent Science and Technology

Top Universities Offering Virtual Reality Technology Programs in China

  1. Beijing University of Aeronautics and Astronautics
  2. Jiangxi University of Finance and Economics
  3. East China Jiaotong University
  4. Jiangxi University of Science and Technology
  5. Shenyang University of Technology

Other Supplements (e.g., course platform classification, graduation requirements-course matrix, practical teaching links)

  • Course Platform Classification: Includes general courses, basic discipline courses, core professional courses, elective courses.
  • Practical Teaching: Includes course experiments, project training, graduation design, enterprise internships, enhancing practical abilities.
  • Graduation Requirements-Training Objectives Matrix & Course-Graduation Requirements Matrix: See the original text's table section, used to reflect the mechanism for achieving educational goals and the supporting relationship of the course system.

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